Pyramid Wars - Legend of Cards

 

Dear Pyramid Wars Player,

here you find a legend of the cards in the game.

 

1. Building Cards (green frame) are increasing the amount of bricks (currency you need to play the cards), pyramid, wall or river or recruiting slaves.

2. Destroy Cards (red frame) are increasing the amount of waepons (currency you need to play the cards), destroying the competitors wall or pyramid or recruiting soldiers.

3. Magic Cards (blue frame) are increasing the amount of jewels (currency you need to play the cards), recruiting priests or doing some magic.



brick 1.png
Brick
Cost: 1 brick
Action: increase your amount of bricks by 3
brick 2.png
Brick
Cost: 2 bricks
Action: increase your amount of bricks by 5
brick 3.png
Brick
Cost: 3 bricks
Action: increase your amount of bricks by 7
fence small.png
Wall
Cost: 1 brick
Action: increase your wall by 5
fence.png
Wall
Cost: 5 bricks
Action: increase your wall by 10
fence tall.png
Wall
Cost: 10 bricks
Action: increase your wall by 18
pyramid very small.png
Pyramid
Cost: 3 bricks
Action: build up your pyramid 3 steps higher
pyramid small.png
Pyramid
Cost: 5 bricks
Action: build up your pyramid 5 steps higher
pyramid.png
Pyramid
Cost: 10 bricks
Action: build up your pyramid 10 steps higher
pyramid tall.png
Pyramid
Cost: 20 bricks
Action: build up your pyramid 20 steps higher
pyramid big.png
Pyramid
Cost: 25 bricks
Action: build up your pyramid 25 steps higher
slave 1.png
Slave
Cost: 10 bricks
Action: increase the amount of your slaves by 1
slave 2.png
Slave
Cost: 22 bricks
Action: increase the amount of your slaves by 2
slave driver.png
Slave Driver
Cost: 25 bricks
Action: recruits 1 slave of the competitor to you
river.png
River
Cost: 10 bricks
Action: River is supporting workforce by increasing your amount of additional currency you get each turn. River goes 1 step towards your side.
river big.png
River
Cost: 10 bricks
Action: River is supporting workforce by increasing your amount of additional currency you get each turn. River goes 2 steps towards your side.
weapon small.png
Weapons
Cost: 1 weapon
Action: produces 3 additional weapons
weapon.png
Weapons
Cost: 2 weapons
Action: produces 5 additional weapons
weapon more.png
Weapons
Cost: 3 weapons
Action: produces 7 additional weapons
warrior 1.png
Attack
Cost: 3 weapons
Action: Attack the competitor with a strength of 5. First his wall and then his pyramid will decrease.
warrior 2.png
Attack
Cost: 5 weapons
Action: Attack the competitor with a strength of 7. First his wall and then his pyramid will decrease.
warrior 4.png
Attack
Cost: 10 weapons
Action: Attack the competitor with a strength of 12. First his wall and then his pyramid will decrease.
chariot.png
Attack
Cost: 20 weapons
Action: Attack the competitor with a strength of 25. First his wall and then his pyramid will decrease.
chariot + warrior.png
Attack
Cost: 25 weapons
Action: Attack the competitor with a strength of 27. First his wall and then his pyramid will decrease.
soldier 10x1.png
Soldier
Cost: 10 weapons
Action: increase the amount of your soldiers by 1
soldier 22x2.png
Soldier
Cost: 22 weapons
Action: increase the amount of your soldiers by 2
comander.png
Commander
Cost: 25 weapons
Action: recruits 1 soldier of the competitor to you
thiff.png
Thief
Cost: 25 weapons
Action: steals 10 of each currency from the competitor and brings it to you
jewells small.png
Jewel
Cost: 1 jewel
Action: increase your amount of jewels by 1
jewells.png
Jewel
Cost: 2 jewels
Action: increase your amount of jewels by 5
jewells hugh.png
Jewel
Cost: 3 jewel
Action: increase your amount of jewels by 7
crocodile.png
Crocodile
Cost: 30 jewels
Action: kills 1 of each figure of competitor
priest 10x1.png
Priest
Cost: 10 jewels
Action: increase your amount of priests by 1
priest 22x2.png
Priest
Cost: 22 jewels
Action: increase your amount of priests by 2
higth priest.png
High Priest
Cost: 25 jewels
Action: recruits 1 priest of competitor
priest conjuring 8x5.png
Priest Conjuring
Cost: 8 jewels
Action: priest conjures 5 of each currency (bricks, weapons, jewels)
priest conjuring pyramid 10x13.png
Priest Conjuring Pyramid
Cost: 10 jewels
Action: increase your pyramid by 13
priest conjuring pyramid 20x25.png
Priest Conjuring Pyramid
Cost: 20 jewels
Action: increase your pyramid by 25
priest conjuring weapon 25x15.png
Priest Conjuring Weapons
Cost: 25 jewels
Action: destroys the competitors pyramid by 15 without being protected by the wall
priest conjuring weapon 35x20.png
Priest Conjuring Weapons
Cost: 35 jewels
Action: destroys the competitors pyramid by 20 without being protected by the wall
skarabey.png
Scarab
Cost: 30 jewels
Action: destroys the competitors wall completly
snake.png
Snake
Cost: 12 jewels
Action: destroys competitors currency by 8 each (bricks, weapons, jewels)
sun.png
Sun
Cost: 15 jewels
Action: Sun is destroying additional currency the competitor gets with each turn. Sun moves 1 towards the other side.
sun hot.png
Sun
Cost: 25 jewels
Action: Sun is destroying additional currency the competitor gets with each turn. Sun moves 2 towards the other side.